Le Havre Board Game Review
Name: Le Havre
Year Published: 2008
Publisher: Lookout Games
Designer: Uwe Rosenberg
Number of Players: 1-5
Playing Time: 100-200 minutes
Game Category/Theme: Economic, City Building
Mechanics: Resource Management, Worker Placement, Auction/Bidding, Variable Player Powers, Set Collection
Player Interaction: 6.9
Game Rating: 8.5
Weight Rating: (7.2 + 8.8) = 16
Playability Rating: [(8.3 + 6.9 + 8.5) – 7.2] = 16.5
Play Rating Score: (16 + 16.5) x 2 = 65
Value Rating: 65 / 5 = 13
Final Score Rating: 65 + 13 = 78.00
Le Havre is an economic city-building board game designed by Uwe Rosenberg. In the game, players take on the role of shipping magnates in the French port of Le Havre, managing resources and constructing buildings to grow their wealth and gain victory points. The game features a unique mechanic where players must decide between taking a single action on their turn or using all the resources available to them, allowing for a wide range of strategic options.
One of the strengths of Le Havre is its depth of gameplay. There are numerous ways to approach the game, and players must make multiple game-altering decisions throughout the course of play. This makes for a highly strategic game that rewards careful planning and foresight.
However, this depth comes at the cost of complexity, which may be a barrier to entry for some players. The game can take some time to learn and set up, and the sheer number of options available can be overwhelming. Additionally, the game features limited player interaction, with little direct conflict between players.
Despite these limitations, Le Havre is highly replayable. With a variety of buildings and resources available each game, players can explore different strategies and outcomes. The game also offers solo play and a variety of modes for experienced players.
For players who enjoy Le Havre, here are ten other games they may enjoy:
- Agricola – A farming game with a similar worker placement mechanic and resource management gameplay.
- Terraforming Mars – A sci-fi city building game with a strong emphasis on resource management and long-term planning.
- Caverna – A similar game to Agricola, but with a more forgiving resource management system and a fantasy theme.
- Puerto Rico – A classic city-building game with a focus on trade and resource management.
- Scythe – A game set in an alternate history 1920s Europe with similar resource management and player interaction mechanics.
- Power Grid – A game about building and managing a power grid, with an auction mechanic and resource management gameplay.
- Orleans – A game about building a medieval trading empire, with a unique bag-building mechanic and worker placement gameplay.
- Concordia – A game about building a trading network in ancient Rome, with a card-driven mechanic and variable player powers.
- Keyflower – A game about building a medieval village, with an auction mechanic and worker placement gameplay.
- Brass: Birmingham – A game about building an industrial empire in 18th-century England, with a strong focus on resource management and player interaction.
This review was provided by Open Source Artificial Intelligence programs. It uses a series of complex statement to have AI programs amalgomate their databases to produces information on board games. These reviews are completely unedited output from the AI bots.