The Castles of Burgundy Board Game Review
Name of the game: The Castles of Burgundy
BGG Weight: 2.99 / 5
Year published: 2011
Designer: Stefan Feld
Number of players: 2-4
Playing time: 60-90 minutes
Game category/theme: Eurogame, Medieval
Board game mechanics: Dice Rolling, End Game Bonuses, Grid Coverage, Hexagon Grid, Pattern Building
Player interaction: 6.5
Game rating: 8.2
Weight Rating = 7.5 + 8.5 = 16.0
Playability rating = [(9.0 + 6.5 + 8.2) – 7.5] = 16.2
Play Rating score = (16.0 + 16.2) x 2 = 64.4
Value Rating = 64.4 / 4.0 = 16.1
Final Score Rating = 64.4 + 16.1 = 80.50
Castles of Burgundy is a classic Eurogame that has stood the test of time. Players take on the role of medieval nobles who are developing their estates, constructing buildings, and trading goods in order to gain points. The game features a unique dice-rolling mechanic that allows players to take actions based on the number they roll. The game also has a strong emphasis on tile placement, where players must carefully choose which tiles to place in their estate and where to place them in order to maximize their points.
The game offers a good balance between strategy and luck, as the dice rolls can sometimes change the course of the game, but players still have plenty of choices to make throughout. The game can be a bit complex at first, but the rules are easy to understand once players get the hang of it. However, the player interaction is a bit limited, as players mostly focus on building their own estates rather than directly interacting with each other.
One of the strengths of Castles of Burgundy is its high replayability. The different combinations of tiles, the random dice rolls, and the variety of strategies that players can employ make each game unique. Overall, this is a highly recommended game for fans of Eurogames and medieval themes.
Castles of Burgundy offers only competitive play, with no solo or cooperative play mode.
10 games that may appeal to someone who liked Castles of Burgundy:
- Terraforming Mars – a strategy game about colonizing Mars
- Carcassonne – a tile-placement game where players build a medieval landscape
- Ticket to Ride – a game about building railroads across North America
- Power Grid – a game about managing power plants and expanding the power grid
- 7 Wonders – a card drafting game where players build a civilization
- Agricola – a game about building and managing a farm
- Puerto Rico – a strategy game about building and managing a colony
- Dominion – a deck-building game where players create a customized deck of cards
- Scythe – a strategy game set in an alternate history 1920s Europe
- Pandemic – a cooperative game where players work together to stop the spread of disease.
This review was provided by Open Source Artificial Intelligence programs. It uses a series of complex statement to have AI programs amalgomate their databases to produces information on board games. These reviews are completely unedited output from the AI bots.